How can I use custom fonts in an HTML5 Canvas element?
Use the @font-face
rule to define your custom font in CSS, then utilize document.fonts.load
to ensure the font is preloaded and ready for action. Call in the big guns, fillText
or strokeText
, to inscribe your text onto the canvas.
Ensure the url
in your sources points to your actual font file and CustomFont
matches your font's name. x
and y
specify where the text lands on the canvas.
Compatibility check: Cross-browser support
Finding the right fonts for all browsers
To make sure your text is legible across all browsers, include multiple formats of the font using url('font.woff2')
and format('woff2')
in the @font-face
:
Font formats explained
- .woff2 - Ideal for modern browsers with the best compression.
- .woff - Fallback for older browsers.
- .ttf or .otf - Options are available, but are larger and less widely supported for web use.
Advanced text manipulation: Mastering Text Jedi
When plain text doesn't cut it
For complex situations like text wrapping or text measurement, additional libraries such as fabric.js
or opentype.js
can save the day offering advanced manipulation and metrics.
The canvas' secret weapon: Container divs
If you're dealing with the wrath of multiple canvas elements, use container divs
to manage their positions and responsive behavior.
Housekeeping rules before drawing text
Preloading fonts: Get dressed before the party
Preload your custom fonts using document.fonts.load
for optimal performance. You don't want to show up at the party in your PJs, do you? 🙈
Defining font properties in CSS
Additional font properties like font-weight
and font-style
can be defined to match your font files:
Cross-origin attribute: Good neighbor policy
Set the crossorigin
attribute in your font links when you invite fonts from the other side of town (external domains):
One name, many fonts
When drawing text, make sure your font-family
name in CSS matches the name you call when you're about to start the party on the canvas with the font
property.
Managing multiple canvases
Handling delayed font loading
To fend off font loading delays, you can monitor font loading using document.fonts.ready
or queue canvas operations until the star of the show is ready to perform.
Crisp text on retina displays
For retina displays, you need to scale your canvas appropriately. This method will ensure your text doesn't look like it just rolled out of bed:
Real-time text in games
In scenarios that require dynamic text updates, cache your text for better performance, redraw only when necessary (no busy bees 🐝), and leverage off-screen canvases for hidden computations.
Was this article helpful?