What are the differences between Helper and Utility classes?
⚡TLDR
Helper classes are pertinent in context, holding state to provide specialized assistance. On the contrary, Utility classes are stateless, house static methods, and offer general solutions without requiring context.
Example:
The Yin and Yang of Helper and Utility classes
Utility classes: The Swiss Army knife
- Static: composed of static methods that can be borrowed anywhere without object instantiation.
- Selfless: by being final and harboring a private constructor, they prevent self-creation and inheritance.
- Versatile: perform a variety of unrelated tasks, making them a multipurpose tool.
Helper classes: The Specialized toolset
- Stateful: they hold state, providing context-specific assistance to particular tasks.
- Tailored: designed to simplify or encapsulate complicated tasks, usually used in conjunction with another class.
- Utilitarian: although not universally applicable like Utility classes, Helpers optimize operations in their domain.
Intelligent design: Naming and structuring
Utility classes: The Dictionary
Utility classes are akin to dictionaries, generalized yet purposeful. They reside in a util
package and have a "Utils" suffix.
Example:
Helper classes: The User Manual
Helper classes are context-specific and are named accordingly. They live close to where they're needed.
Example:
Unraveling the mystic(misused) patterns
Key patterns to follow:
- Singleton and Enums can serve for stateless and stateful situations respectively.
Common anti-patterns:
- Overuse of Helpers signals poor class design.
- Inconsistent naming bewilders both human readers and IDEs.
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