How do I pass a variable by reference?
In Python, Variables work as references to the objects. When you deal with mutable objects like lists or dictionaries, changes made within a function are noticeable outside it. Immutable objects have some restrictions, they can't be altered directly. However, you can manage their changes within a mutable container.
Observe how the increment
function alters num_container
, a list here, by upping its first element. All changes stay in place since lists are mutable.
Mutable vs Immutable: Know the Difference
Before tackling variables passing, it's important to differentiate mutable and immutable objects in Python. Here's a practical explanation:
- Mutable objects like
lists
,dictionaries
, andsets
are flexible, you can change their content in-place. - Immutable objects such as
integers
,strings
, andtuples
once created, remain constant.
Immutable objects: Rebinding Tricks
Sadly, you can't change a string once it's born. But you can rebind it to a new object. Here's an example of manipulating an immutable object:
Creating custom wrappers
To create an illusion of passing by reference, wrap values in a mutable type like a class. Here's a good old change function for you:
Deep dive into Python's Reference approach
For those who want every bit of detail, Fredrik Lundh's concept of "Call by Object" is a must-read:
-
When you pass a mutable object to a function, the function works on the identical object. In-place changes using the object's methods are visible outside the function too.
-
Inside a function, creating a new local reference through reassignment of an immutable object leaves the external reference unaffected. However, to persist changes, make your function return the altered value and then reassign it outside the method.
-
This understanding opens up the world of Python's namespace mechanics and provides a comprehensive view of variable references across different scopes.
Avoiding the pitfalls
Unfortunately, it's easy to stumble with Python's model. Keep an eye out for these common mistakes:
- Rebinding a mutable reference: Internally to a function will not change the external reference.
- Assuming changes are local: When you modify a mutable object within a function, the changes are not local to the function.
- Misunderstanding scope: Variables within a function are in the local scope. Modifying them doesn't affect the global scope without an explicit command.
Reference passing: Best Practices
To challenge common scenarios and prevent potential errors, here's a distilled guide to best practices:
- Explicit returns: Return and reassign to implement changes to immutable objects.
- In-place methods: Use object methods that alter the object in-place over reassignments for mutable objects.
- Wrap if necessary: If an object needs to be modified the way mutable objects do, wrap it in a mutable container or a custom class to mimic pass-by-reference behavior.
- Documentation and contracts: Clearly document how your functions behave with respect to references and mutations to reduce confusion and bugs.
Was this article helpful?