Make canvas as wide and as high as parent
Easily scale your canvas to match the parent container by setting CSS width
and height
to 100%
. Sustain the quality of your drawings by aligning the canvas's internal pixel dimensions with the parent's pixel size, courtesy of JavaScript. The result? A perfectly fitting canvas with precise rendering.
CSS crafts the visual size, while JavaScript ensures a sharp drawing buffer.
Adapting to viewports and devices
The perfect canvas shouldn't play favourites with devices. Use vw
for viewport width and vh
for viewport height to create a canvas that’s responsive and adjusts dynamically to different screen sizes.
To balance perfection with practicality, media queries can help you adjust the canvas size while maintaining its aspect ratio on window resize.
High-quality rendering on High-DPI
High-DPI displays are everywhere. So it's essential to use window.devicePixelRatio
to determine the scale factor, ensuring your canvas drawings never look like an impressionist's blurry morning.
Your canvas will remain sharp and clear, irregardless of the screen resolution.
Handling dynamic resizing like a champ
A well-tamed dynamic resizing doesn't bring performance issues to the party. So, best debounce the resize
event to ensure the browser isn't doing redundant computations.
The debounce
function makes sure that resizeCanvas()
takes a chill pill and doesn't get called too frequently, specifically not more than once every 250ms.
Troubleshooting common issues
Working with CSS sizes
The rule of thumb in CSS sizing? The parent's size must have an explicit definition. If the parent lacks a defined width and height, sizing the child canvas with percentages becomes a game of guess.
Defogging Blur on High-DPI Displays
Your canvas can play a neat game of hide-and-seek in high-DPI screens, appearing blurry instead of crisp. The trick is to find the pixel ratio of the device and delicately adjusting the drawing buffer.
Prepping for Page Layout Shifts
Modifying your canvas size can induce layout shifts without any warning. So, a good strategy is to have the canvas reside within a parent container with overflow: hidden
or employing layout managers like Flexbox or Grid.
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