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Drawing a dot on HTML5 canvas

html
responsive-design
performance
best-practices
Alex KataevbyAlex Kataev·Oct 22, 2024
TLDR

To create a quick dot on your HTML5 canvas, use the arc() method with a radius of 1:

var ctx = document.getElementById('myCanvas').getContext('2d'); ctx.fillStyle = '#000'; // Our dot's color, black like my coffee ctx.beginPath(); ctx.arc(x, y, 1, 0, 2 * Math.PI); // x, y are your canvas coordinates ctx.fill();

Remember to replace x and y with the actual coordinates where you want your dot.

Efficient pixel drawing

The fillRect() method is another way to get a single pixel or dot:

ctx.fillRect(x, y, 1, 1); // Quick and efficient dot at (x, y)

This is like using a fine-point pen instead of a brush, when dealing with many pixels.

Direct pixel control

For experts or pixel manipulators, getImageData and putImageData provide more authority over individual pixels:

var imgData = ctx.getImageData(0, 0, canvas.width, canvas.height); var index = (x + y * imgData.width) * 4; // The "where's Waldo" of pixel location imgData.data[index+0] = r; // Here comes the red imgData.data[index+1] = g; // Get your greens imgData.data[index+2] = b; // Feeling blue imgData.data[index+3] = a; // Alpha, the ghost factor ctx.putImageData(imgData, 0, 0);

Caution: Always profile your code. Speeds may exceed comfort levels.

Pixel drawing hacks

If you'd like to make pixel drawing harder more interesting, you might resort to beginPath(), moveTo(), and lineTo():

ctx.beginPath(); ctx.moveTo(x + 0.5, y + 0.5); // Add a little oomph to your position ctx.lineTo(x + 0.5, y + 0.5); // Draw, you pixel cowboy ctx.stroke(); // The grand reveal

That 0.5 offset? It's not your glasses. It's to perfect pixel alignment in most browsers.

Choosing the best pixel painter

While a box of crayons gives you choices, your scenario dictates the best:

  • fillRect for uniform and bulk pixel coloring.
  • Direct manipulation when granual control is the king.
  • Quality over speed? Choose the method that keeps the image consistent.

The artistic side of arc

While fillRect is swift, arc() has its aesthetic charm:

  • bigger, visible dots become art with arc().
  • Stand-out dots against shapes, then thank arc().
  • In a world of animated canvases, arc() can grow or shrink naturally.

Edge trap

When drawing close to the edge of the canvas, ensure:

  • Dots stay within bounds.
  • Adjust positions to avoid dot clipping. Nobody likes a half-baked dot.

Performance vs Quality

While each method shines in different lights, balancing performance and quality is key:

  • fillRect for a quick static canvas.
  • Profile different methods for dynamic environments.
  • Draw a large scale? Separate UI and rendering using web workers or offscreen canvas.